Cryptic Comet Solium Infernum Manual de instrucciones Pagina 27

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Solium Infernum
27
.. B V  B L
At some point in the game you may decide it is more realistic to attempt a second-place finish rather than a first-place
one. Players who trail in Prestige and land ownership can petition a more affluent, powerful player to let them become
their Blood Vassals. e Blood Vassal works to support his lord’s claim to the throne, understanding that he will be made
the Blood Lords Lieutenant should the Blood Lord succeed in ascending to the Infernal rone.
e following rules govern the Blood Vassal and Blood Lord relationship:
Only the player seeking to become a Blood Vassal may initiate a diplomatic action to create a Blood Vassal-Lord Relationship.
e player seeking to become a Blood Vassal must possess less than half the Prestige and less than half the Cantons
of his prospective Blood Lord.
e player seeking to become a Blood Vassal must share at least one border Canton with his prospective Blood Lord.
A player may only be a Blood Lord or Blood Vassal, never both.
A player may only have one Blood Lord-Vassal relationship.
Once the Blood Lord accepts the contract, the Blood Vassal immediately loses half of his Prestige.
Once the Blood Lord accepts the contract, the Blood Vassal is demoted to the Infernal Rank of Lord (regardless of
his previous rank) and the Blood Lord is promoted by one rank.
Only the Blood Lord may conduct Diplomacy. Any diplomatic stance that the Blood Lord incurs also applies to his
Blood Vassal.
Other players may not direct Diplomacy against the Blood Vassal; they must instead direct them toward the Blood Lord.
e Blood Vassal will not become Regent. e Regency always passes over the Blood Vassal to the next eligible player.
e Blood Vassal does not draw Event Cards.
e Blood Vassal and Lord may move freely into each others territory.
e Legions and Places of Power of the Blood Lord and Vassal may support the other in battle.
e Blood Vassal still must comply with all demands and decrees of the Infernal Conclave; it is obligated to use its
own resources in doing so.
e Blood Vassal retains his public Prestige and may lose or gain it through interacting with the Infernal Conclave.
At the end of the game, this Prestige is added towards that of his Blood Lord when determining the winner. Prestige
from the Blood Vassal’s Public or Secret Objectives is completely ignored.
If the Blood Lord is Excommunicated, so too is the Blood Vassal and vice versa.
.. E
A Writ of Excommunication expels a player from the Infernal Conclave and turns all remaining Great Houses of Hell
against the excommunicated player. Excommunication is usually the result of one’s forceful attempt at seizing the
Infernal rone, though there exists an Event that can also excommunicate players.
e following rules apply to player excommunication:
An excommunicated player may not gain or lose Prestige.
An excommunicated player may not conduct Diplomacy.
An excommunicated player may not be Regent; he does not draw Event Cards.
An excommunicated player may not bid on items in the Infernal Bazaar.
An excommunicated player may be attacked by any player, and any player may freely move into the Cantons of an
excommunicated player. e reat Level of an excommunicated player is considered to be “1”, the highest. If
another player moves into the Canton of an excommunicated player, ownership of that Canton immediately switches
to the moving Legion in similar fashion to neutral Cantons at game’s start.
An excommunicated player may still be affected by Events, though Events which are decrees by the Infernal
Conclave (i.e., Events that require player response or conformance) may be ignored by the excommunicated player.
Dissolution of the Infernal Conclave: If at any point in the game all players have been excommunicated, the Infernal
Conclave is dissolved, and Pandemonium is reduced greatly in power. With this, the only way to win the game is by one
player capturing and holding Pandemonium for five turns.
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