
Solium Infernum
17
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Relics differ from Artifacts through what they attach to and the bonuses that they offer.
Relic Attributes
Name: Each Relic has a unique name.
Icon: Each Relic has a unique image.
Flavor Text: Each Relic has a short flavor text that speaks toward its lore and history.
Level: e level of the Relic influences Resistance Rolls against Rituals that target it.
Special Abilities: Relics have special abilities that grant bonuses to the player, though only if they are attached to a
Stronghold or Place of Power. See Appendix E for details.
Attachment Limitations
In addition to Strongholds and Places of Power, a Relic may also be placed into a player’s Ritual Slot (see the Rituals Tab
of the Ministerium Interface), which can provide extra safety against enemy Deception Rituals.
Activation
A Relic’s special abilities only activate if the Relic is attached to a Place of Power, Stronghold, or if placed in a Ritual Slot
within aforementioned Ritual Chamber. Prestige Point special abilities are only active if the Relic is attached to a Place of
Power or Stronghold. Additionally, there are some Relics which allow its owner unique Rituals if it is placed in his Ritual
Chamber. Relics that are not attached to a Stronghold, Place of Power, or Ritual Slot are assumed to be in the player’s
vault, where their special abilities are considered inactive. e only exception: the +30 Prestige Bonus given by the “Odd
Portrait” Relic, which simply has to remain in the player’s possession at game’s end so that its award is conferred.
. M
You may receive great bonuses from Manuscripts, though they are generally harder to acquire than Relics and Artifacts
considering the number of turns it takes to collect and construct a multi-volume set. Conversely, their effects are
permanent and cannot be removed from the targeted Legion or Praetor.
Manuscript Attributes
Name: Each Manuscript has a unique name.
Icon: Each Manuscript has a unique image.
Special Abilities:
Manuscripts have special abilities that may grant bonuses to the player, his Legions, or his Praetors,
though these effects only exist if the Manuscript components are collected in their entirety. Appendix C contains both Praetor
upgrades and the descriptions of those acquired through Manuscripts. Likewise, Appendix F carries those for Legions.
What is moste important, however, is that we educate ourselves (for is not education our greatest asset
over mankinde in the fight against He?) and rise above this recent and banal tendencie to act and dis-
regard ourselves as caotic and unruly, always to increase in nomber but never to organize in strength.
What I propose is the listing of various Relics and artefacts worshipped by our kinde and a clas-
sification of these through proper verbal and historical insight. I will attempt to separate the hearsay
from the reality, as one would call it, for some of these items are truly power-full while others are simply
trinckets built upon culture and mystycism. Take for example the Greed Talisman, who took sentient
form while under the possession of Xlatroph and who systematickally destroyed X--’s war council on the
eve of his infamous defeat: This is hearsay.
--From “A Treatise on the Assumptions Generally Held by the Diabolic Folk
in Regards to Their Relationship with Artifacts, Relics, and Other Items
of Mystery” by Blackhorne (A2v)
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